Amusement Machine Market Size, Share & Trends Analysis growing at a CAGR of 11% from 2025 to 2030

The global amusement machine market size was estimated at USD 16,497.4 million in 2024 and is projected to reach USD 29,546.8 million by 2030, growing at a CAGR of 11% from 2025 to 2030. The market growth can be attributed to technological innovation and the increasing demand for immersive entertainment experiences.
Key Market Trends & Insights
- In terms of region, North America was the largest revenue generating market in 2024.
- Country-wise, Saudi Arabia is expected to register the highest CAGR from 2025 to 2030.
- In terms of segment, go-karts accounted for a revenue of USD 6,009.9 million in 2024.
- Simulation/AR-VR Games is the most lucrative game type segment registering the fastest growth during the forecast period.
Market Size & Forecast
- 2024 Market Size: USD 16,497.4 Million
- 2030 Projected Market Size: USD 29,546.8 Million
- CAGR (2025-2030): 11%
- North America: Largest market in 2024
Advances in technology, such as augmented reality (AR), virtual reality (VR), and interactive features, have transformed amusement machines, making them more engaging and appealing to tech-savvy consumers. Moreover, the growing desire for social, and immersive entertainment experiences has fueled demand for arcade-style gaming, particularly in family entertainment centers, malls, and mixed-use venues.
One of the most prominent trends is the integration of Virtual Reality (VR) and Augmented Reality (AR), which are enhancing gameplay by offering immersive, interactive environments that go beyond traditional gaming experiences. These technologies allow players to engage in highly dynamic and realistic virtual worlds, attracting a new generation of tech-savvy consumers. In addition, Artificial Intelligence (AI) is being leveraged to create adaptive gameplay, where machines can learn user behavior, personalize experiences, and improve game interactions in real time.
The integration of gamification into non-traditional spaces, such as restaurants, hotels, and shopping centers, where amusement machines are used to enhance social interaction and customer engagement, merging entertainment with daily activities. Cashless and mobile payment systems are becoming more prevalent, streamlining transactions and offering greater convenience to users. In March 2024, TouchTunes announced the launch of FunWallet, a cashless mobile payment platform for the amusement industry.